Eat an Elephant Art/Assets Schedule Overview

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This entry is part 1 of 2 in the series WIP โ€“ Eat an Elephant

๐ŸŽจ Godot Gamification Planner โ€” Art & Asset Creation Schedule

๐Ÿ Phase 1: Foundation Setup (Weeks 1โ€“4)

๐ŸŽฏ Goal: Establish the visual style, color palette, and reusable UI art.

Week 1
๐ŸŽจ Mon: Choose color palette & kawaii art style
๐Ÿงญ Wed: Sketch app logo & title screen layout
๐Ÿ’– Fri: Design base UI frame (panel shapes, buttons, icons)

Week 2
๐ŸŽจ Mon: Finalize title page background illustration
๐Ÿช„ Wed: Draw animated title mascot or logo accent
๐Ÿ’พ Fri: Main menu buttons + hover states

Week 3
๐ŸŽจ Mon: Create icons for settings (gear, sliders, etc.)
๐Ÿงญ Wed: Draw backgrounds for settings menu
๐Ÿ’ก Fri: Design sound/music toggle icons

Week 4
๐ŸŽจ Mon: Design task/project icons (project folder, milestone flag, goal star)
๐Ÿงฑ Wed: Draw decorative dividers or frames for UI
๐Ÿ’พ Fri: Save/load icons + file slot frames


๐Ÿ’พ Phase 2: Core Systems (Weeks 5โ€“6)

๐ŸŽฏ Goal: Make reusable assets for task lists, tabs, and scroll panels.

Week 5
๐ŸŽจ Mon: Create scroll bar and list background textures
๐Ÿชถ Wed: Draw tab icons (calendar, kanban, list, edit)
๐Ÿ’ก Fri: Make checkbox and progress bar designs

Week 6
๐ŸŽจ Mon: Add hover/pressed states for all UI buttons
๐Ÿ“‚ Wed: Create UI borders and corner frames
๐Ÿ’พ Fri: Export master UI atlas (sprite sheet)


๐Ÿงฑ Phase 3: Project Scene (Weeks 7โ€“10)

๐ŸŽฏ Goal: Illustrations and icons to support project tracking views.

Week 7
๐ŸŽจ Mon: Design project cards for list view
๐Ÿ—‚๏ธ Wed: Draw add/edit/delete icons for projects
๐Ÿ’ก Fri: Make decorative icons for project types

Week 8
๐ŸŽจ Mon: Calendar day cell design
๐Ÿ—“๏ธ Wed: Calendar markers (due, completed, overdue)
๐Ÿ’ซ Fri: Test placement mockup in Godot

๐ŸŽ„ Holiday Break (Dec 23โ€“Jan 5)

Week 9
๐ŸŽจ Mon: Draw task list backgrounds (lined paper style or sticky notes)
๐Ÿชถ Wed: Icons for filtering and sorting tasks
๐Ÿ“‹ Fri: Add animated sparkles/checks for completed tasks

Week 10
๐ŸŽจ Mon: Design Kanban column headers and cards
๐Ÿงฑ Wed: Create drag-hint arrows or handles
๐Ÿ’ก Fri: Export all project scene assets


๐Ÿชœ Phase 4: Milestones Scene (Weeks 11โ€“13)

๐ŸŽฏ Goal: Milestone badges, timeline graphics, and icons.

Week 11
๐ŸŽจ Mon: Draw milestone flag icons
๐Ÿ Wed: Create milestone progress bar graphics
๐Ÿ’พ Fri: Make milestone list background

Week 12
๐ŸŽจ Mon: Calendar pins or markers for milestones
๐Ÿ“‹ Wed: Kanban column color variations
๐Ÿ’ก Fri: Animated โ€œgoal reachedโ€ sparkle

Week 13
๐ŸŽจ Mon: Design connecting lines for milestone hierarchy
๐Ÿชถ Wed: Update icon set for visual consistency
๐Ÿ’พ Fri: Export milestone art bundle


๐ŸŽฏ Phase 5: Goals Scene (Weeks 14โ€“15)

๐ŸŽฏ Goal: Design charming goal icons and progress visuals.

Week 14
๐ŸŽจ Mon: Goal star and ribbon icons
โญ Wed: Calendar icons for goal due dates
๐Ÿ’ก Fri: Task link indicator icons

Week 15
๐ŸŽจ Mon: Kanban and list view decorations
๐ŸŒŸ Wed: Draw badges for achieved goals
๐Ÿ’พ Fri: Export goal-related assets


๐Ÿ› ๏ธ Phase 6: Major Tasks Scene (Weeks 16โ€“17)

๐ŸŽฏ Goal: Build assets for larger structured tasks.

Week 16
๐ŸŽจ Mon: Major task card borders
๐Ÿงฉ Wed: Calendar marker variations
๐Ÿ’พ Fri: Icons for task types (code, art, design, etc.)

Week 17
๐ŸŽจ Mon: Kanban visuals for big tasks
๐Ÿ“‹ Wed: Task progress icons (0โ€“100%)
๐Ÿ’ก Fri: Export major task assets


๐Ÿงฉ Phase 7: Minor Tasks Scene (Weeks 18โ€“19)

๐ŸŽฏ Goal: Polished visuals for smaller subtasks.

Week 18
๐ŸŽจ Mon: Mini sticky-note icons
๐Ÿ“‹ Wed: Checkbox and mini progress bar variants
๐Ÿ’ก Fri: Draw animated โ€œcompletedโ€ stamp

Week 19
๐ŸŽจ Mon: Kanban mini-card art
๐ŸŒธ Wed: Accent icons (stars, hearts, checkmarks)
๐Ÿ’พ Fri: Export minor task assets


๐ŸŒŸ Phase 8: Integration & Gamification (Weeks 20โ€“21)

๐ŸŽฏ Goal: Add the fun โ€” XP, badges, feedback effects.

Week 20
๐ŸŽจ Mon: Draw XP icons and progress meter
๐Ÿ† Wed: Badge and achievement illustrations
๐Ÿ’ซ Fri: Celebration animation frames (confetti, sparkles)

Week 21
๐ŸŽจ Mon: Overlay effects for leveling up
๐ŸŽฎ Wed: Sound cue icons (ding, sparkle, cheer)
๐Ÿ’ก Fri: UI polish passes


๐Ÿงน Phase 9: Final Polish (Week 22)

๐ŸŽฏ Goal: Export all assets, test, and finalize.

Week 22
๐ŸŽจ Mon: Review & finalize all exported spritesheets
๐Ÿงช Wed: Test all scenes visually in-game
๐ŸŽ‰ Fri: Create promotional thumbnail & devlog screenshots


๐Ÿ—“๏ธ โœจ Art Schedule End:

๐ŸŽฏ Friday, April 10, 2026?

WIP โ€“ Eat an Elephant

Eat an Elephant Art/Assets ๐ŸŽจ Week 1 – Mood board