Eat an Elephant Art/Assets Schedule Overview
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🎨 Godot Gamification Planner — Art & Asset Creation Schedule
🏁 Phase 1: Foundation Setup (Weeks 1–4)
🎯 Goal: Establish the visual style, color palette, and reusable UI art.
Week 1 (Oct 28–Nov 3)
🎨 Mon: Choose color palette & kawaii art style
🧭 Wed: Sketch app logo & title screen layout
💖 Fri: Design base UI frame (panel shapes, buttons, icons)
Week 2 (Nov 4–10)
🎨 Mon: Finalize title page background illustration
🪄 Wed: Draw animated title mascot or logo accent
💾 Fri: Main menu buttons + hover states
Week 3 (Nov 11–17)
🎨 Mon: Create icons for settings (gear, sliders, etc.)
🧭 Wed: Draw backgrounds for settings menu
💡 Fri: Design sound/music toggle icons
Week 4 (Nov 18–24)
🎨 Mon: Design task/project icons (project folder, milestone flag, goal star)
🧱 Wed: Draw decorative dividers or frames for UI
💾 Fri: Save/load icons + file slot frames
💾 Phase 2: Core Systems (Weeks 5–6)
🎯 Goal: Make reusable assets for task lists, tabs, and scroll panels.
Week 5 (Nov 25–Dec 1)
🎨 Mon: Create scroll bar and list background textures
🪶 Wed: Draw tab icons (calendar, kanban, list, edit)
💡 Fri: Make checkbox and progress bar designs
Week 6 (Dec 2–8)
🎨 Mon: Add hover/pressed states for all UI buttons
📂 Wed: Create UI borders and corner frames
💾 Fri: Export master UI atlas (sprite sheet)
🧱 Phase 3: Project Scene (Weeks 7–10)
🎯 Goal: Illustrations and icons to support project tracking views.
Week 7 (Dec 9–15)
🎨 Mon: Design project cards for list view
🗂️ Wed: Draw add/edit/delete icons for projects
💡 Fri: Make decorative icons for project types
Week 8 (Dec 16–22)
🎨 Mon: Calendar day cell design
🗓️ Wed: Calendar markers (due, completed, overdue)
💫 Fri: Test placement mockup in Godot
🎄 Holiday Break (Dec 23–Jan 5)
Week 9 (Jan 6–12)
🎨 Mon: Draw task list backgrounds (lined paper style or sticky notes)
🪶 Wed: Icons for filtering and sorting tasks
📋 Fri: Add animated sparkles/checks for completed tasks
Week 10 (Jan 13–19)
🎨 Mon: Design Kanban column headers and cards
🧱 Wed: Create drag-hint arrows or handles
💡 Fri: Export all project scene assets
🪜 Phase 4: Milestones Scene (Weeks 11–13)
🎯 Goal: Milestone badges, timeline graphics, and icons.
Week 11 (Jan 20–26)
🎨 Mon: Draw milestone flag icons
🏁 Wed: Create milestone progress bar graphics
💾 Fri: Make milestone list background
Week 12 (Jan 27–Feb 2)
🎨 Mon: Calendar pins or markers for milestones
📋 Wed: Kanban column color variations
💡 Fri: Animated “goal reached” sparkle
Week 13 (Feb 3–9)
🎨 Mon: Design connecting lines for milestone hierarchy
🪶 Wed: Update icon set for visual consistency
💾 Fri: Export milestone art bundle
🎯 Phase 5: Goals Scene (Weeks 14–15)
🎯 Goal: Design charming goal icons and progress visuals.
Week 14 (Feb 10–16)
🎨 Mon: Goal star and ribbon icons
⭐ Wed: Calendar icons for goal due dates
💡 Fri: Task link indicator icons
Week 15 (Feb 17–23)
🎨 Mon: Kanban and list view decorations
🌟 Wed: Draw badges for achieved goals
💾 Fri: Export goal-related assets
🛠️ Phase 6: Major Tasks Scene (Weeks 16–17)
🎯 Goal: Build assets for larger structured tasks.
Week 16 (Feb 24–Mar 2)
🎨 Mon: Major task card borders
🧩 Wed: Calendar marker variations
💾 Fri: Icons for task types (code, art, design, etc.)
Week 17 (Mar 3–9)
🎨 Mon: Kanban visuals for big tasks
📋 Wed: Task progress icons (0–100%)
💡 Fri: Export major task assets
🧩 Phase 7: Minor Tasks Scene (Weeks 18–19)
🎯 Goal: Polished visuals for smaller subtasks.
Week 18 (Mar 10–16)
🎨 Mon: Mini sticky-note icons
📋 Wed: Checkbox and mini progress bar variants
💡 Fri: Draw animated “completed” stamp
Week 19 (Mar 17–23)
🎨 Mon: Kanban mini-card art
🌸 Wed: Accent icons (stars, hearts, checkmarks)
💾 Fri: Export minor task assets
🌟 Phase 8: Integration & Gamification (Weeks 20–21)
🎯 Goal: Add the fun — XP, badges, feedback effects.
Week 20 (Mar 24–30)
🎨 Mon: Draw XP icons and progress meter
🏆 Wed: Badge and achievement illustrations
💫 Fri: Celebration animation frames (confetti, sparkles)
Week 21 (Mar 31–Apr 6)
🎨 Mon: Overlay effects for leveling up
🎮 Wed: Sound cue icons (ding, sparkle, cheer)
💡 Fri: UI polish passes
🧹 Phase 9: Final Polish (Week 22)
🎯 Goal: Export all assets, test, and finalize.
Week 22 (Apr 7–13)
🎨 Mon: Review & finalize all exported spritesheets
🧪 Wed: Test all scenes visually in-game
🎉 Fri: Create promotional thumbnail & devlog screenshots
🗓️ ✨ Art Schedule End:
🎯 Friday, April 10, 2026
