Digital Projects
Digital Projects
Glass Studio Build #4, Used 2016 Jan to May, Wood Shed
After the fire, we were staying at a friends house. We tried to rebuild the studio there. Unfortunately, there was some sort of miscommunication about us being there with permission from the owner, apparently, the owner didn’t know anything about it, and we ended up evicted. This studio ended up being dismantled and sold. Which […]
Glass Studio Build #3, Used 2015 to 2016, the Tiny House, Homestead Adventure
This little cabin was our home for a few months while we were getting the mobile home installed on the property. Then it was a friends tiny house. When that failed, we turned it into a glass studio. Location: Bakersville, NC
Glass Studio Build #2, Used 2014 to 2015, the School Bus
Our second studio build was the bus. We started cleaning it out in 2014, and by March 2015 had a simple setup. We even spray painted the outside. We worked in the bus until Oct. In Oct we realized that at nights the little heater we had wasn’t going to be enough to keep it […]
Storyboard Draft – Digital – Frame 001
Project: Todd and the Fae WebComic : Frame 001 I’ve been working on the Domestika course, and using Goodnotes to work on the rough draft. This is frame 1. This is the idea for the title page. What classes are you taking for Story Boarding Comics? Manga Comics for Beginners: From Concept to Creation A […]
GRA202 Week 7
Finals Week! Completed and turned in. I dunno if it’s all that good, but it’s done.
GRA202 Week 6
It was a rough week. Lots of software glitches, and problems with my model. Professor was awesome, and made it to the end of the week with a half way decent project, and after some reworking a decent grade.
GRA202 Week 4
Project 1: This week we are making our own skin or material to wrap our practice object. Project 2: This week we are UV unwrapping our choosen object.
GRA202 Week 3
Apparently the screen shots are on the other computer, I’ll upload them later. This is the week we are working with UV Unwrap and the UV editor. Which is the first step of adding a skin or material to the surfaces of our object. Problems: Turns out in 3DS Max 2019 there’s a problem/bug with […]