23 Nov, 2024

GRA202 – Week 2 – Module 2

This entry is part 7 of 29 in the series University Classes

Task List:Module Two: Modeling in 3DS Max 2-0 A – 3DS Max Modeling for Games: Volume 1, Chapter 2 (pp. 33–51) 2-0 B – 3DS Max Modeling for Games: Volume 1, Chapter 3 (pp. 65–91) 2-1 Practice: Polygonal Modeling Tools 2-2 Discussion: Milestone One Check-In: Low-Polygon Model Creation (Optional) 2-3 Final Project Milestone One: Low-Polygon […]

1 min read

GRA202 – Week 3 – Module 3

This entry is part 8 of 29 in the series University Classes

Task List:Module Three: Unwrapping in 3DS Max 3-0 A – 3DS Max Modeling for Games: Volume 1, Chapter 1 (pp. 13–16) 3-0 B – 3DS Max Modeling for Games: Volume 1, Chapter 2 (pp. 17–32) 3-0 C – 3DS Max Modeling for Games: Volume 1, Chapter 3 (pp. 92–99) 3-1 Practice: Mapping a Primitive 3-2 […]

1 min read

GRA202 Week 2

This entry is part 9 of 29 in the series University Classes

Practice object: Two practice objects this week. Some typo’s in the instruction and the lack of a tutorial (at all) resulted in this taking 30 hours to complete, when it should have taken an hour total for both objects. I really am not happy with this class. So the first major hurdle which was understanding […]

4 mins read

GRA202 – Week 1 – Module 1

This entry is part 10 of 29 in the series University Classes

Task List:Module One: Introduction to the 3DS Max Interface 1-0 3DS Max Modeling for Games: Volume 1, Chapter 1 1-1 Discussion: Getting Started 1-2 Practice: Interface, Navigation, and Basic Object Creation 1-3 Discussion: Final Project Proposal (Non-Graded) 1-4 Final Project Review

1 min read

GRA202 3d Modeling and Animation

This entry is part 11 of 29 in the series University Classes

Description from the schools site: In this course, students will be introduced to 3DS Max. It will give them an overview of what max does specifically for games. This course will be focused on modeling. Students will learn the basics of modeling low poly and high poly models. How they are unwrapped and used in […]

1 min read
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