23 Nov, 2024

GRA202 Week 3

This entry is part 6 of 29 in the series University Classes

Apparently the screen shots are on the other computer, I’ll upload them later. This is the week we are working with UV Unwrap and the UV editor. Which is the first step of adding a skin or material to the surfaces of our object. Problems: Turns out in 3DS Max 2019 there’s a problem/bug with […]

1 min read

GRA202 – Week 2 – Module 2

This entry is part 7 of 29 in the series University Classes

Task List:Module Two: Modeling in 3DS Max 2-0 A – 3DS Max Modeling for Games: Volume 1, Chapter 2 (pp. 33–51) 2-0 B – 3DS Max Modeling for Games: Volume 1, Chapter 3 (pp. 65–91) 2-1 Practice: Polygonal Modeling Tools 2-2 Discussion: Milestone One Check-In: Low-Polygon Model Creation (Optional) 2-3 Final Project Milestone One: Low-Polygon […]

1 min read

GRA202 – Week 3 – Module 3

This entry is part 8 of 29 in the series University Classes

Task List:Module Three: Unwrapping in 3DS Max 3-0 A – 3DS Max Modeling for Games: Volume 1, Chapter 1 (pp. 13–16) 3-0 B – 3DS Max Modeling for Games: Volume 1, Chapter 2 (pp. 17–32) 3-0 C – 3DS Max Modeling for Games: Volume 1, Chapter 3 (pp. 92–99) 3-1 Practice: Mapping a Primitive 3-2 […]

1 min read

GRA202 Week 2

This entry is part 9 of 29 in the series University Classes

Practice object: Two practice objects this week. Some typo’s in the instruction and the lack of a tutorial (at all) resulted in this taking 30 hours to complete, when it should have taken an hour total for both objects. I really am not happy with this class. So the first major hurdle which was understanding […]

4 mins read
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