2019
GRA202 Week 4
Project 1: This week we are making our own skin or material to wrap our practice object. Project 2: This week we are UV unwrapping our choosen object.
GRA202 Week 3
Apparently the screen shots are on the other computer, I’ll upload them later. This is the week we are working with UV Unwrap and the UV editor. Which is the first step of adding a skin or material to the surfaces of our object. Problems: Turns out in 3DS Max 2019 there’s a problem/bug with […]
GRA202 3d Asset: Plastic Barrel
This is a screenshot of the half way point of the plastic barrel project. Pages 33 to 60.
GRA202 – 3d Asset: Plastic Barrel
This is a screenshot of the half way point of the plastic barrel project. Pages 33 to 60.
GRA202 3d Asset: Cardboard Box
Successfully completed this tutorial. It was easy to follow the steps, the screen shots are clear and readable. Here’s screenshots of my finished project.
GRA202 – Week 2 – Module 2
Task List:Module Two: Modeling in 3DS Max 2-0 A – 3DS Max Modeling for Games: Volume 1, Chapter 2 (pp. 33–51) 2-0 B – 3DS Max Modeling for Games: Volume 1, Chapter 3 (pp. 65–91) 2-1 Practice: Polygonal Modeling Tools 2-2 Discussion: Milestone One Check-In: Low-Polygon Model Creation (Optional) 2-3 Final Project Milestone One: Low-Polygon […]
GRA202 – Week 3 – Module 3
Task List:Module Three: Unwrapping in 3DS Max 3-0 A – 3DS Max Modeling for Games: Volume 1, Chapter 1 (pp. 13–16) 3-0 B – 3DS Max Modeling for Games: Volume 1, Chapter 2 (pp. 17–32) 3-0 C – 3DS Max Modeling for Games: Volume 1, Chapter 3 (pp. 92–99) 3-1 Practice: Mapping a Primitive 3-2 […]
GRA202 Week 2
Practice object: Two practice objects this week. Some typo’s in the instruction and the lack of a tutorial (at all) resulted in this taking 30 hours to complete, when it should have taken an hour total for both objects. I really am not happy with this class. So the first major hurdle which was understanding […]